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Economy Overhaul

MidnightSugar

Administrator
Staff member
Owner
It has been brought to our attention that our current economy model is quite flawed and has a lot of potential for abuse.

Having all items being sold to the shop means there is a high chance it can be exploited, especially with constant updates from mojang, or auto farms that we havent considered. They is far too many things to keep track of.

Lately it seems the primary source of income is through massive "factories", or methods that require almost no player interaction.

So we are planning on replacing the admin shop with jobs reborn. This plugin gives you money for chopping wood, fishing, mining etc. You cannot make money by creating a giant farm with hoppers. Therefore eliminating risks of exploits. You won't be able to search the admin shop looking for an item that will provide easy money and exploit it.

This will also make player shops more attractive. Money will be more difficult to make, and you will have a bunch of items created while doing your job. So what do you do to make more cash? You sell it to other players! Or if you are a builder you can charge money for your services.

There wont be any kind of economy reset. So whatever money you have now will not be changed.

One thing I disliked about jobs reborn was its levelling system. It is confusing to have two different woodcutting levels, one for jobs and one for mcmmo. I would like to maintain a certain amount of simplicity to the server. Otherwise things would get messy.

The solution to this is to disable the levelling system from jobs reborn, and instead make it so playtime ranks give you a bonus to the amount of money given to the jobs. Higher ranks may also have multiple jobs at a time. Normally switching jobs would have an xp penalty, since we can't do that here, a monetary penalty will be used, so you will need to pay a one time fee to change jobs.

This is just to discourage job hopping.

Feel free to give us your thoughts and opinions of this change.
 

WinterSighs

New member
Staff member
Builder
I understand the breaking the company but personally like the admin shop way more than jobs
 

TheMasterBlaster

Administrator
Staff member
Admin
If I haven't misunderstood anything, I believe the ability to buy from the shop would stay but you couldn't sell too it. But I might be wrong.
 

MidnightSugar

Administrator
Staff member
Owner
If I haven't misunderstood anything, I believe the ability to buy from the shop would stay but you couldn't sell too it. But I might be wrong.
At this point I am not sure whether the buy shop will be kept.

Most people use the plugin to sell, and I would prefer to have player shops be more in use. Also having fewer plugins is better if we don't really need them.

I understand the breaking the company but personally like the admin shop way more than jobs
I like the way the admin shop functions a lot too, especially with the sellgui. Unfortunately it is becoming increasingly difficult to keep the pricing of items at a reasonable price and avoiding exploitation.
 
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