|Angler||Catch one additional fish per level if you caught a fish.||Rare (30)||Fishing Rod|
|Aqua Affinity||Increases underwater mining rate.||Rare (30)||Helmets|
|Armored||Adds armor points for wearing elytra.||Rare (30)||Elytra|
|Bane of Arthropods||Increases damage to "arthropod" mobs (spiders, cave spiders, silverfish and endermites).|
Each level separately adds 2.5 (half heart) extra damage to each hit, to "arthropods" only.
The enchantment will also cause "arthropods" to have the Slowness IV effect when hit.
|Uncommon (100)||Swords, Axes|
|Beheading||Adds a chance to drop a mob head on death.||Rare (30)||Swords, Axes|
|Blast Protection||Reduces explosion damage.|
Also reduces explosion knockback by (15 × level)%. If multiple pieces have the enchantment, only the highest level's reduction is used.
|Brine||Doubles damage if opposting mob is below 50% health.||Rare (30)||Swords, Axes|
|Channeling||Summons a lightning bolt when a mob is hit by a thrown trident.||Very Rare (10)||Trident|
|Curse of Binding||Prevents removal of the cursed item.|
The cursed item cannot be removed from any armor slot (outside of Creative mode) unless the player dies or the item breaks.
|Very Rare (10)||Elytra, Armor|
|Curse of Contagion||Spreads curses to items in your inventory.||Very Rare (10)||All|
|Curse of Exhaustion||Increases exhaustion when equipped.||Very Rare (10)||All|
|Curse of Lag||Ah, fireworks!||Very Rare (10)||Tools, Melee Weapons, Ranged Weapons|
|Curse of Vanishing||Causes the item to disappear on death.|
When the player dies, the item disappears instead of dropping on the ground. The item may still be dropped normally.
|Very Rare (10)||All|
|Depth Strider||Increases underwater movement speed.||Rare (30)||Boots|
|Detonator||Ignites creepers. Triggers an explosion based on the enchantment level.||Rare (30)||Bow, Crossbow|
|Drowned||Drown non-water mobs for a short time.||Rare (30)||Trident|
|Efficiency||Increases mining speed.|
One must use the proper tool for a block in order to receive the speed. Does not matter if you mine it with the incorrect tier.
|Common (300)||Tools, Shears|
|Exp. Share||Increase experience earned from killing mobs and breaking blocks.||Uncommon (100)||Swords, Tools, Trident|
|Feather Falling||Reduces fall damage.||Uncommon (100)||Boots|
|Fire Aspect||Sets the target on fire.|
Fire Aspect adds 80 fire ticks (4 seconds of burning) per level to the target.
|Fire Protection||Reduces fire damage.||Uncommon (100)||Armor|
Arrows are on fire when shot and deal 4 (2 Hearts) fire damage over 5 seconds.
|Flower Gift||Has a chance of dropping flowers when right clicking them.||Very Rare (10)||Hoes|
|Fortune||Increases block drops.||Rare (30)||Tools|
|Frequent Flyer||Allows flight. Durability damage every (3 * level) seconds when below 255 height and every (level) seconds above 255 height. Removes flight at 32 durability.||Very Rare (10)||Elytra|
|Fried||Cooks fish upon catching them.||Rare (30)||Fishing Rod|
|Frost Walker||Creates frosted ice blocks when walking over water.||Rare (30)||Boots|
|Gold Digger||Earn experience and gold nuggets for breaking crops.||Uncommon (100)||Hoes|
|Gung-Ho||Decreases health by half. All attacks do 3 times the damage.||Rare (30)||Chestplates|
|Hard Bounce||Projectiles bounce back from the shield.||Rare (30)||Shield|
|Height++||Increase up/down break radius by 1 per level.||Rare (30)||Tools|
|Hollow Point||Increases damage to armored mobs. Allows projectile damage against enderman and armored wither.||Rare (30)||Bow, Crossbow|
|Icarus||Flying upwards will occassionally increase velocity.||Very Rare (30)||Elytra|
|Impaling||Increases melee damage against aquatic mobs.|
Adds 2.5 (half heart) extra damage for each additional level.
|Infinity||Shooting doesn't consume regular arrows.||Rare (30)||Bow|
|Irene's Lasso||Grabs animals to carry around with you and place later.||Very Rare (10)||Carrot on a Stick|
|Iron Defense||Having the shield equipped will redirect damage to the shield.||Rare (30)||Shield|
|Knockback||Increases knockback.||Uncommon (100)||Swords|
|Knock Up||Increases knockback upwards.||Uncommon (100)||Swords|
|Life||Increases maximum health by 4 (half hearts) per level when worn.||Rare (30)||Chestplates|
|Looting||Mobs can drop more loot.||Rare (30)||Swords|
|Loyalty||Returns a thrown trident after it hits something.||Uncommon (100)||Trident|
|Luck of the Sea||Increases luck while fishing.||Rare (30)||Fishing Rod|
|Lure||Increases rate of fish biting your hook while fishing.||Rare (30)||Fishing Rod|
|Magic Guard||Negates bad potion effects.||Very Rare (10)||Shield|
|Magma Walker||Allows players to walk on lava, turning it into magma.||Rare (30)||Boots|
|Mending||Repair durability with experience.||Rare (30)||All|
|Moisturize||Waters blocks by right clicking them.||Very Rare (10)||Shears|
|Multishot||Shoot multiple arrows at once.||Rare (30)||Crossbow|
|No Rest||No phantoms will spawn around you.||Rare (30)||Helmets|
|Overkill||Shoot arrows by left-clicking.||Very Rare (10)||Bow|
|Piercing||Arrows go through and attack multiple mobs.||Common (300)||Crossbow|
|Pillage||Increases mob drops.||Rare (30)||Crossbow|
|Power||Increases arrow damage by 25% × (level + 1), rounded up to nearest half-heart.||Common (300)||Bow|
|Projectile Protection||Reduces projectile damage (arrows, ghast/blaze fire charges, etc.).||Uncommon (100)||Armor|
|Protection||Reduces all damage, except damage from the Void, the /kill command, or hunger damage.||Common (300)||Armor|
|Punch||Increases knockback on bows.||Rare (30)||Bow|
|Quick Charge||Places arrows in the crossbow faster.||Uncommon (100)||Crossbow|
|Quick Strike||Increases attack speed.||Rare (30)||Swords, Axes|
|Respiration||Extends underwater breathing time.||Rare (30)||Helmets|
|Riptide||Allows the trident to be used as a means of fast transportation.||Rare (30)||Trident|
|Sacrifice||Damage the mob who killed you based upon your experience level.||Very Rare (10)||Chestplates|
|Sand Veil||Lowers accuracy of entity's attacks.||Common (300)||Hoes|
|Sharpness||Increases melee damage.|
Adds 1 (half heart) extra damage for the first level, and 0.5 (half heart) for each additional level.
|Common (300)||Swords, Axes|
|Shock Aspect||Has a chance to strike lightning on attacked mobs.||Rare (30)||Axes|
|Silk Touch||Mined blocks drop themselves instead of the usual items.|
Allows collection of blocks that are normally unobtainable.
|Very Rare (10)||Tools|
|Smeltery||Smelts blocks while mining.||Rare (30)||Tools|
|Smite||Increases damage to "undead" mobs (skeletons, zombies, withers, wither skeletons, zombie pigmen, skeleton horses and zombie horses)|
Each level separately adds 2.5 (half heart) extra damage to each hit, to "undead" mobs only.
|Uncommon (100)||Swords, Axes|
|Sniper||Increases speed of projectiles.||Rare (30)||Bow|
|Soulbound||Keep items on death.||Rare (30)||All, Shulker Boxes|
|Soul Reaper||Has a chance of stealing soulbounded items from the killed player.||Very Rare (10)||Hoes|
|Splatter Fest||Shoots eggs out of hoe on left click.||Rare (30)||Hoes|
|Stone Throw||Increases ranged damage against flying mobs.|
Adds 40% * level + 20% damage against flying mobs.
|Sweeping Edge||Increases sweeping attack damage.||Rare (30)||Swords|
|Tank||Gives additional unbreaking protection to armor.||Rare (30)||Armor|
|Telepathy||Items mined go straight into your inventory.||Epic (3)||Tools|
|Thorns||Attackers are damaged when they attack the wearer. This does additional durability damage to armor.||Very Rare (10)||Armor|
|Toughness||Increases armor toughness.||Uncommon (100)||Armor|
|Transmutation||On killing mobs, all non-sea drop items become sea drop items.||Epic (3)||Trident|
|Unbreaking||Increases effective durability.||Uncommon (100)||All|
|Unrest||Night vision at the cost of more phantom spawning.||Rare (30)||Helmets|
|Wand||Places blocks from the offhand.||Very Rare (10)||Carrot on a Stick|
|Warp||Gives a chance of teleporting a small distance away on hit.||Rare (30)||Leggings|
|Width++||Increase left/right break radius by 1 per level.||Rare (30)||Tools|